GOALS
WiP
DISCUSSIONS
RecentTrending
- Implement new dialogs in office level#hbe
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- about 5 years ago
- Prepare check-list for reworks office level#hbe
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- about 5 years ago
- Implement the daily interfaace in the game#hbe
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- about 5 years ago
- Draw 2nd part of daily inerface#hbe
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- about 5 years ago
- Drawing one part of daytime interface#hbe
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- about 5 years ago
- Drawing layout for daily interface#hbe
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- about 5 years ago
- Balance damage and hp of characters#hbe
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- about 5 years ago
- Rewrite dialogs for some characters#hbe
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- about 5 years ago
- Animate hp-bar and implement it in the game#hbe
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- about 5 years ago
- Prepare sound effects for office level#hbe
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- about 5 years ago
- Import images of key-characters in the game#hbe
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- about 5 years ago
- Test weapons and balance damage/cooldown of attacks in game#hbe
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- about 5 years ago
- Type new dialogs in the game. Rewrite old drafts#hbe
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- about 5 years ago
- Fix bugs with non-working npc#hbe
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- about 5 years ago
- Complete office first cutscene#hbe
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- about 5 years ago
- Done with 2nd initial map (events, scripts, sfx, bgm)#hbe
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- about 5 years ago
- Connect the initial episodes of the game and make them passable (pre-alpha demo)#hbe
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- about 5 years ago
- Rewrite dialogs (street location)#hbe
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- about 5 years ago
- Develop a script that defines ID locations and teleports to the right places#hbe
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- about 5 years ago
- Draw sketches for cover of the game (5 samples)#hbe
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- about 5 years ago
- Develop 'skip-system' on loading screans when loading process is over#hbe
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- about 5 years ago
- Prepare 5 loading screens for game, and implement them#hbe
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- about 5 years ago
- Draw new doors and their animations, set them into game#hbe
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- about 5 years ago
- Loop BGM's and sets them in game#hbe
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- about 5 years ago
- Set up the behavior mechanics of the first monster#hbe
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- about 5 years ago